I was the point environment artist for half of Shattered Moon planet. The level was handed over to me from design blockout and I took it all the way to the finish (as seen on the breakdown shot at the bottom of the page). The area in the first few shots were used in the trailer of the game.
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Design Blockout: Mike Hurst
Concept:
https://www.artstation.com/lsuzumoto
Lighting: https://www.artstation.com/samsantillo
VFX:
https://www.artstation.com/misterbil
https://www.artstation.com/kirkork
Prop support: https://www.artstation.com/heckythump
(Droid charge pods, charge pill, and a few other props)
Collision: Patrick Thomas
Environment Art Leads:
https://www.artstation.com/kxiro79
https://www.artstation.com/billymatjiunis
Art Directors:
https://www.artstation.com/pombero
& Chris Sutton
Video capture directly from the shipped game in photo mode
Video capture directly from the shipped game in photo mode
Video capture directly from the shipped game in photo mode
Handed over to me by the designer on the map (Mike Hurst) for me to take to finish.